This Tutorial is for Nodekit Version 0.7.5 and above.
Tutorial for Nodekit Version 0.7.4
If you would like to change the layout of your gamepad this can be done by using the GamepadRemap node. This page will show examples of a few different remaps.
I would suggest doing a 'Save As' to your original Tagtool patch so you have a backup.
To start with … find the Gamepad and the GamepadRemap nodes.
Okay … time to remap the gamepad.
Moving connections in the Nodekit is done by clicking on a node point and then pulling the connection line away from one point and dragging to another.
Creating connections is done by pulling from one node point to another point. If allowed a green line will appear to show connection before releasing mouse button.
Deleting a connection is done by pulling the connection line away and letting go. It will cut itself away. Do not use Right Click to pull up menu and Delete from there. That is for the entire node, not the connections.
You might want to switch joysticks because 1 thumb works better than the other or it matches another setup you are used to or who knows??? The reason I am doing this is I can't seem to scale without rotating (and vice versa) so every time I scale a tag I have to correct the rotation on it. Maybe with practice I'd get better but this remaps helps me quickly.
“But Dave”, you might say, “You still can rotate & scale with same joystick … how is the left better than the right???” Well my fine friend, on my dual action Logitech there is a 'mode' button above the left joystick and if pressed it swaps the left 'joystick' control and the 'digital cross' control”. Using the top digital cross I can press on just the right/left or up/down arrows to scale or rotate (not both). Try it - you might like it!
Another example of a GP remap. Might not be useful unless your right thumb is broken but let's try it. This will swap the right joystick (scale/rotation) with the digital cross (tag front/back).
Turns out you can't do this but it makes sense. The Joysticks are analog and the Buttons are digital so you can't just swap the node points around like you could with the 2 analog joysticks.
When you try to connect node points that are not compatible or not allowed (already in use or ??) the value will turn red and a circle/bar logo will be seen. The connection will not attach.
That is how we learn things … try, try again.
Before you go crazy and remap buttons all around keep in mind that several buttons are shared. For instance: Buttons 7+8+3 takes a screenshot and 7+8+4 starts/stops video. So if you remap any of these make sure you can still press the multi-button sequence easily.
This example will be a simple swap of 2 buttons: button 1 (fade current tag) will switch with button 2 (fade all tags). Why? To show how to swap buttons.