When we started experimenting with live drawing and animation, we made a building block system where everything can be changed on the fly - the Nodekit. This was good for early prototyping, but as our vision of the Tagtool got more focused with time, this flexibility wasn’t really needed anymore. These days most people just want to use the Tagtool.
So when you open up the Nodekit, what you see is a good example of bad design. The purpose of the software has changed with time, and the user interface doesn’t reflect this. Things were further complicated with our main developer Richard’s tragic death in 2009.
The Nodekit in its current form bridges the time until the shiny new Tagtool software will be released, which takes into account the lessons we’ve learned. Development is under way at OMA International and we’re very excited about the perspective of a fresh start. Until then, take it as it is and enjoy Tagtooling.
Yours truly,
the Tagtool Crew
February 3rd 2011